This is an old revision of the document!


Texture maps

Texture Using for
Diffuse not using
Specular Specular texture (water surface)
Bumpmap extra bump map texture
Normalmap not using
Environment environment cube map texture
Detail not using
Opacity not using
Decal not using
Subsurface not using
Custom foam diffuse texture
[1] Custom Secondary foam diffuse texture
Back to top