Differences
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swamp [2024/03/28 09:01] – created ava | swamp [2024/03/29 12:12] (current) – ava | ||
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+ | **Swamp Shader** | ||
+ | |||
+ | ---- | ||
+ | |||
+ | {{:: | ||
+ | {{:: | ||
+ | |||
+ | Water volume params example: | ||
+ | |||
+ | {{:: | ||
+ | |||
+ | Swamp material example: | ||
+ | |||
+ | {{:: | ||
+ | ---- | ||
+ | |||
+ | |||
**Texture maps** | **Texture maps** | ||
^ Texture | ^ Texture | ||
- | | Diffuse | + | | Diffuse |
| Specular | | Specular | ||
- | | Bumpmap | + | | Bumpmap |
| Normalmap | | Normalmap | ||
| Environment | | Environment | ||
- | | Detail | + | | Detail |
| Opacity | | Opacity | ||
| Decal | not using | | | Decal | not using | | ||
- | | Subsurface | + | | Subsurface |
- | | Custom | + | | Custom |
- | | [1] Custom | + | | [1] Custom |
+ | |||
+ | |||
+ | **Shader parameters** | ||
+ | |||
+ | ^Shader Params ^Dependence ^Description^ | ||
+ | |Bump tilling|-|Water waves speed| | ||
+ | |Mask tilling|mask texture|mask texture tilling| | ||
+ | |Waves tilling|-|bump map scale| | ||
+ | |Texture tilling|main texture, secondary texture|tilling for main and secondary textures| | ||
+ | |Bump strenght|-|| | ||
+ | |Texture amount|-|Mask texture amount| | ||
+ | |Texture density|-|mix mask color, mask texture, blending color and main texture( mega mixer)*| | ||
+ | |Tex blending color|-|additional mask color| | ||
+ | |Mask color|mask texture|additional mask color| | ||
+ | |Soft intersection factor|-|Soft intersection| | ||
+ | |Diffuse Color|-|additional diffuse texture color| | ||
+ | |||
+ | {{https:// | ||
+ | |||
+ | --- // |