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        <description>build 170124 &lt;https://cryengine.ru/downloads/shaders/XzA_Shaders_b170124.zip&gt;

build 190623 &lt;https://cryengine.ru/downloads/shaders/XzA_Shaders_b190623.zip&gt;

build 100423 &lt;https://cryengine.ru/downloads/shaders/previous/XzA_Shaders_b100423.zip&gt;

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        <title>color_grading</title>
        <link>http://docs.cryengine.ru/doku.php?id=color_grading&amp;rev=1711624939&amp;do=diff</link>
        <description>How to create a color grading texture:

step 1. Create a scre​enshot of yours level from Editor 



step 2. ​ Attache color chart reference image (located: ​/textures/ColorCharts/rgbChart.bmp). 



Adjust image in gimp (for example) or using any editor.</description>
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        <title>fur</title>
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        <description>Fur shader



----------

Texture maps
 Texture       Using for        Diffuse     diffuse texture      Specular    Specular texture  Bumpmap    bump map texture     Normalmap    not using      Environment    environment cube map texture    Detail</description>
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        <title>installation</title>
        <link>http://docs.cryengine.ru/doku.php?id=installation&amp;rev=1711622485&amp;do=diff</link>
        <description>How to use shaders pack?

Download the latest archive of shaders pack, unzip and place pak file to game folder , 
Shaders pack is standalone package and does not need the original(CW) shaders.pak file, rename or delete the original pack file before use it. 
Pack is included original CW shaders, xZero shaders and new modified shaders with materials examples. 
All example materials located in the Material Editor(Materials/_Shader_Pack_Demo_Materials)</description>
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        <title>lake</title>
        <link>http://docs.cryengine.ru/doku.php?id=lake&amp;rev=1711622275&amp;do=diff</link>
        <description>WaterVols Shader

----------



Params example:



Texture maps
 Texture       Using for        Diffusenot using SpecularSpecular texture (water surface)  Bumpmapbump map texture Normalmapnot using Environmentenvironment cube map texture Detailnot using</description>
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        <title>mainmenu</title>
        <link>http://docs.cryengine.ru/doku.php?id=mainmenu&amp;rev=1711626046&amp;do=diff</link>
        <description>Home

Installation

Build history

Shaders Documentation:

	*  Ocean
	*  River
	*  Lake
	*  Swamp
	*  Fur
	*  Toon
	*  Illum
	*  SkyHDR

Features:

	*  Color grading</description>
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        <title>ocean</title>
        <link>http://docs.cryengine.ru/doku.php?id=ocean&amp;rev=1711635465&amp;do=diff</link>
        <description>waterOcean_DEV - shader

----------

 

Texture maps
 Texture       Using for        Diffuse     not using      Specular    Specular texture (water surface)  Bumpmap    extra bump map texture     Normalmap    not using      Environment    environment cube map texture</description>
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        <title>river</title>
        <link>http://docs.cryengine.ru/doku.php?id=river&amp;rev=1711714152&amp;do=diff</link>
        <description>WaterSurface Shader

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Params example: 



Texture maps
 Texture       Using for        Diffuse     not using      Specular    Specular texture (water surface)  Bumpmap    not using     Normalmap    not using      Environment    environment cube map texture</description>
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        <dc:date>2025-02-12T14:07:08+00:00</dc:date>
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        <title>start</title>
        <link>http://docs.cryengine.ru/doku.php?id=start&amp;rev=1739369228&amp;do=diff</link>
        <description>CryEngine 2 Shaders Pack

supported Crysis Wars Engine edition and DX10 only

Sandbox manual &lt;https://www.dj-copniker.de/sandbox2manual/index.html&gt;

CryWIKI(ru) &lt;http://wiki.crymod.net&gt;

Official discord thread &lt;https://discord.com/channels/733670597502173266/1066020724910858370/1197600004425138206&gt;

youtube channel &lt;https://www.youtube.com/@avaabramenko4878&gt;



----------</description>
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        <dc:date>2024-03-29T12:12:05+00:00</dc:date>
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        <title>swamp</title>
        <link>http://docs.cryengine.ru/doku.php?id=swamp&amp;rev=1711714325&amp;do=diff</link>
        <description>Swamp Shader

----------




Water volume params example:



Swamp material example:



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Texture maps
 Texture       Using for        Diffuse     diffuse texture      Specular    Specular texture (water surface)  Bumpmap    bump map texture</description>
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